|
IPersistStorage::Save
Saves an object, and any nested objects that it contains, into the specified
storage object. The object is placed in NoScribble mode, and it must not write
to the specified storage until it receives a call to its IPersistStorage::SaveCompleted method.
HRESULT Save(
IStorage *pStgSave,
| //Pointer to storage object
| BOOL fSameAsLoad
| //Indicates whether the specified storage object is the current one
| );
|
|
Parameters
pStgSave
[in]Points to the storage object into which the component object is to be
saved.
fSameAsLoad
[in]Indicates whether the specified storage object is the current one, which
was passed to the object by one of the following calls:
This parameter is set to FALSE when performing a Save As or Save A Copy To
operation or when performing a full save. In the latter case, this method saves to
a temporary file, deletes the original file, and renames the temporary file.
This parameter is set to TRUE to perform a full save in a low-memory situation
or to perform a fast incremental save in which only the dirty components are
saved.
Return Values
S_OK
The object was successfully saved.
STG_E_MEDIUMFULL
The object was not saved because of a lack of space on the disk.
E_FAIL
The object could not be saved due to errors other than a lack of disk space.
Comments
This method saves an object, and any nested objects it contains, into the
specified storage object. It also places the component object into NoScribble mode.
Thus, the component object cannot write to its storage object until a
subsequent call to the IPersistStorage::SaveCompleted method returns the object to Normal mode.
If the storage object is the same as the one it was loaded or created from,
the save operation may be able to write incremental changes to the storage
object. Otherwise, a full save must be done.
This method recursively calls the IPersistStorage::Save method, the OleSave function, or the IStorage::CopyTo method to save its nested objects.
This method does not call the IStorage::Commit method. Nor does it write the class identifier to the storage object. Both of
these tasks are the responsibilities of the caller.
Notes to Callers
Rather than calling IPersistStorage::Load directly, you typically call the OleSave helper function which performs the following steps:
- Call the WriteClassStg function to write the class identifier for the object to the storage.
- Call the IPersistStorage::Save method.
- If needed, call the IStorage::Commit method on the storage object.
Then, a container application performs any other operations necessary to
complete the save and calls the SaveCompleted method for each component object.
If an embedded object passed the IPersistStorage::Save method to its nested objects, it must wait until it receives a call to its IPersistStorage::SaveCompleted method before calling the IPersistStorage::SaveCompleted method for its nested objects.
See Also
IPersistStorage::InitNew, IPersistStorage::Load, IPersistStorage::SaveCompleted, IStorage::Commit, IStorage::CopyTo, OleSave, WriteClassStg, WriteFmtUserTypeStg
Related LinksSoftware for Delphi and C++ Builder developers Software for Visual Studio .NET developers Software for Visual Basic 6 developers Delphi Tips&Tricks
MegaDetailed.NET
TMS Scripter Studio Pro components for Delphi/C++Builder
More Online Helps Win32 Programmer's Reference (win32.hlp) Win32 Multimedia Programmer's Reference (mmedia.hlp) Microsoft Windows Pen API Programmer's Reference (penapi.hlp) Microsoft Windows Sockets 2 Reference (sock2.hlp) Microsoft Windows Telephony API (TAPI) Programmer's Reference (sock2.hlp) Unix Manual Pages
|