|
CoIsHandlerConnected
Determines if a remote object is connected to its corresponding object.
BOOL CoIsHandlerConnected(
LPUNKNOWN pUnk
| //Points to the remoted object
| );
|
|
Parameter
pUnk
Specifies the object in question.
Return Values
TRUE
Indicates the object either is not remote or is remote and is still valid (it
is still connected to its remote handler).
FALSE
Indicates the object is remote and is invalid (no longer connected to its
remote handler).
Comments
The CoIsHandlerConnected function determines the validity of a remote object specified by a pointer to
its controlling unknown interface (the pUnk parameter). If the specified remote object is remote and is still connected
to its remote handler, or is not a remote object, the function returns TRUE. If
the specified object is still remote but is not connected to its remote
handler, the function returns FALSE, and the caller should respond by releasing the
object.
Related LinksSoftware for Delphi and C++ Builder developers Software for Visual Studio .NET developers Software for Visual Basic 6 developers Delphi Tips&Tricks
MegaDetailed.NET
TMS Scripter Studio Pro components for Delphi/C++Builder
More Online Helps Win32 Programmer's Reference (win32.hlp) Win32 Multimedia Programmer's Reference (mmedia.hlp) Microsoft Windows Pen API Programmer's Reference (penapi.hlp) Microsoft Windows Sockets 2 Reference (sock2.hlp) Microsoft Windows Telephony API (TAPI) Programmer's Reference (sock2.hlp) Unix Manual Pages
|